glTF(2.0) Importer / Exporter for 3ds Max®
glTF is a format developed by the Khronos Group 3D Formats Working Group to represent 3D models.
These plug-ins(Import/Export) have the following features
Import
Objects
Geometry(Mesh), Shape, Camera, Lights
Format types
gltf+bin, gltf (embedded), glb (binary)
Draco compression supported
Material(*1)
3dsMax standard materials (ScaneLine, PBR, Physical, glTF, Arnold)
V-Ray, Corona materials
Pencil+ 4 material
Animation
Object TRS, morph weight, KHR_animation_pointer
Vertex deformation
Skin, Morph
Custom Attributes
Scene, Node, Material (stored in extras)
Export
Object
Geometry, Shape, Camera, Light
Format types
gltf+bin, gltf (embedded), glb (binary)
Draco compression supported
Material to be exported(*1)
3dsMax standard materials (ScaneLine, PBR, Physical, glTF, Arnold)
V-Ray, Corona materials
Pencil+ 4 material
Animation
Object TRS, morph weightt, KHR_animation_pointer
Vertex deformation
Skin, Morph
Custom Attributes
Scene, Node, Material (stored in extras)
*1. Supported material types vary depending on the max version.
Supported 3ds Max version
3ds Max2020, 2021, 2022, 2023, 2024, 2025
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