Orestiskon Spring

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Easy to Use

Apply it to multiple animated objects and Springy will automatically add overlap on their motion.

Non-Destructive

Springy works procedurally and the original animation can be edited on the fly. It can also be applied to objects without keyframes or driven by expressions.

Directable

Control the overlap with separate Position and Rotation control, exclude individual channels and fade it with Per Object Strength falloff.
Multiple Springy Objects can be used simultaneously or even layered together on the same objects.

Adaptable

Springy has parameters to fit different use-cases. In this example, there are long hierarchical chains which cause a very strong Cumulative effect, in which case it can be turned off.
Other options include Spring or Smooth modes and Global or Local space.

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